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Single-source shortest path:

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Printed Date: 11Feb2025 at 2:50am


Topic: Single-source shortest path:
Posted By: gita
Subject: Single-source shortest path:
Date Posted: 08Apr2007 at 11:08pm
7.1 Single-source shortest path: Graphs can be used to represent the highway structure of a state or country with vertices representing cities and edges representing sections of highway. The edges can then be assigned weights which may be either the distance between the two cities connected by the edge or the average time to drive along that section of highway. A motorist wishing to drive from city A to B would be interested in answers to the following questions:
    1. Is there a path from A to B?
    2. If there is more than one path from A to B? Which is the shortest path?
The problems defined by these questions are special case of the path problem we study in this section. The length of a path is now defined to be the sum of the weights of the edges on that path. The starting vertex of the path is referred to as the source and the last vertex the http://www.vyomworld.com/gate/cs/ada/7.1.asp# -     Example: Consider the digraph of fig 7-1. Let the numbers on the edges be the costs of travelling along that route. If a person is interested travel from v1 to v2, then he encounters many paths. Some of them are
    1. v1à v2 = 50 units
    2. v1à v3à v4à v2 = 10+15+20=45 units
    3. v1à v5à v4à v2 = 45+30+20= 95 units
    4. v1à v3à v4à v5à v4à v2 = 10+15+35+30+20=110 units
The cheapest path among these is the path along v1à v3à v4à v2. The cost of the path is 10+15+20 = 45 units. Even though there are three edges on this path, it is cheaper than travelling along the path connecting v1 and v2 directly i.e., the path v1à v2 that costs 50 units. One can also notice that, it is not possible to travel to v6 from any other node. To formulate a greedy based algorithm to generate the cheapest paths, we must conceive a multistage solution to the problem and also of an optimization measure. One possibility is to build the shortest paths one by one. As an optimization measure we can use the sum of the lengths of all paths so far generated. For this measure to be minimized, each individual path must be of minimum length. If we have already constructed i shortest paths, then using this optimization measure, the next path to be constructed should be the next shortest minimum length path. The greedy way to generate these paths in non-decreasing order of path length. First, a shortest path to the nearest vertex is generated. Then a shortest path to the second nearest vertex is generated, and so on. A much simpler method would be to solve it using matrix representation. The steps that should be followed is as follows, Step 1: find the adjacency matrix for the given graph. The adjacency matrix for http://www.vyomworld.com/gate/cs/ada/7.1.asp# -

V1 V2 V3 V4 V5 V6
V1 - 50 10 Inf 45 Inf
V2 Inf - 15 Inf 10 Inf
V3 20 Inf - 15 inf Inf
V4 Inf 20 Inf - 35 Inf
V5 Inf Inf Inf 30 - Inf
V6 Inf Inf Inf 3 Inf -
Step 2: consider v1 to be the source and choose the minimum entry in the row v1. In the above table the minimum in row v1 is 10. Step 3: find out the column in which the minimum is present, for the above example it is column v3. Hence, this is the node that has to be next visited. Step 4: compute a matrix by eliminating v1 and v3 columns. Initially retain only row v1. The second row is computed by adding 10 to all values of row v3. The resulting http://www.vyomworld.com/gate/cs/ada/7.1.asp# -
  V2 V4 V5 V6
V1à Vw 50 Inf 45 Inf
V1à V3à Vw 10+inf 10+15 10+inf 10+inf
Minimum 50 25 45 inf
Step 5: find the minimum in each column. Now select the minimum from the resulting row. In the above example the minimum is 25. Repeat step 3 followed by step 4 till all vertices are covered or single column is left. The solution for the fig 7.1 can be continued as follows

  V2 V5 V6
V1à Vw 50 45 Inf
V1à V3à V4à Vw 25+20 25+35 25+inf
Minimum 45 45 inf

 

  V5 V6
V1à Vw 45 Inf
V1à V3à V4à V2à Vw 45+10 45+inf
Minimum 45 inf

  V6
V1à Vw Inf
V1à V3à V4à V2à V5à Vw 45+inf
Minimum inf

Finally the cheapest path from v1 to all other vertices is given by V1à V3à V4à V2à V5.

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